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James Åkesson

Technical Artist

Here are my Projects

click the type of project you want to see to explore

FEBRUARY 5, 2023

Shader that uses diffuse colours to make line art and gradients to simulate Moebius artstyle

made with Unreal Engine and HLSL

OCTOBER 11, 2022

Tool that generates and implements texture onto models with one click

made with Blender and Python

SEPTEMBER 27, 2022

Two character models with inspiration from Arsen Asyrankulov

made with Blender and Substance

NOVEMBER 21, 2022

Different shaders and effects I made for the wind in a game project

made in Unreal Engine

DECEMBER 14, 2022

Material for the ground that displaces the ground around the player so the ground doesn't look flat

made in Unreal engine

DECEMBER 18, 2022

Shader that lights up showing nearby items

made in Unreal Engine

FEBRUARY 26, 2022

Character model based on concept art by Esuthio

made with Blender and Substance

MAY 23, 2022

Character model inspired by aquatic slugs

made with Blender and Substance